And this infection was called corrupted blood, and the spell basically just slowly sapped your health away while you were fighting it. So how did this all start with the epidemic in the game?ĭANIEL PETERSCHMIDT: Yeah, so in 2005, Blizzard, the company who makes World of Warcraft, they created a new challenge, and basically it was you go to this one area, you battle a big villain, which is called a boss, this big snake demon thing that would cast a spell on you that gave you a kind of infection. JOHN DANKOSKY: I’ve heard about it, never played myself, but it does sound pretty cool. And you can explore the world and fight monsters and go on quests with other people. You can play as an orc, a mage warrior, that kind of thing so kind of D&D stuff. It’s been around since 2004, and basically you’re playing in this huge medieval fantasy environment with millions of other people across the world. JOHN DANKOSKY: So briefly, what is World of Warcraft for those who don’t know?ĭANIEL PETERSCHMIDT: Yeah, it’s one of the biggest online multiplayer games of all time. SciFri producer Daniel Peterschmidt is here to talk more about that. Players there became infected with the virus due to a glitch in the software. They’d seen this all play out in another pandemic in 2005, one that happened online in a video game called World of Warcraft. These actions may have seemed unpredictable, but a group of epidemiologists was not surprised. Some people flouted the rules while others didn’t leave the house, and some even used it as an excuse to hurl racist insults and physically assault other people. When the pandemic hit last year, people reacted in different ways from complete denial to volunteering to help others.
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